One of the perennial problems of being a modeller is that our models or layouts sometimes become very efficient dust...
Valid to UK only - excludes oversized items
One of the perennial problems of being a modeller is that our models or layouts sometimes become very efficient dust...
RailCom is a system developed by Lenz that allows two-way communication between a DCC controller and a decoder. The...
Ejector pin marks are distinctive, consistently sized circular effects that can appear on the surface of model parts....
Feedback on an analogue controller is a function that detects if your model train is experiencing difficulty climbing...
Have you ever wondered what NEM couplings are? We see the name mentioned all the time because they are supplied on...
The Timesaver shunting puzzle is a classic model railway switching (shunting) game designed by John Allen in the 1960s. It is a compact and engaging way to practice realistic railway operations, requiring efficient use of track space and strategic thinking.
The Timesaver consists of a small, purpose-designed track layout with multiple sidings and a run-around loop. The goal is to rearrange wagons from one location to another using a minimum number of moves while following realistic railway operations.
The Timesaver is often compared to the Inglenook Sidings puzzle, which is another popular shunting challenge but with a different track arrangement and gameplay style.
Click here to receive the tips weekly in your mailbox. You can unsubscribe at any time.
What scale is Hornby?
How to weight my model so it does not tip?
Is Bachmann compatible with Hornby?
What are the model railway eras?
Can a "DCC ready" train be used on analogue?